Why the Fight to Preserve Our Digital Rights Matters Now More Than Ever
In a digital age where more and more games are sold without physical media, a disturbing trend has emerged: publishers are shutting down games you’ve already paid for leaving customers with nothing. No backups. No refunds. No access. This isn't just bad business; it’s planned obsolescence, and it's becoming the industry standard.
“Stop Killing Games” is a consumer movement pushing back against this growing abuse. The movement argues that games sold without a clear expiration date should not be rendered unplayable just because a publisher flips a switch. These are not rental services. They are sold as goods, and like any other good, they should not simply vanish after a few years. Worse still, this practice destroys any possibility of game preservation effectively erasing culture, art, and history from public memory.
And it’s not just talk, this movement has teeth. Over the last year, “Stop Killing Games” has escalated cases to consumer protection agencies in France, Germany, and Australia. Petitions have been submitted for legal reforms, and the groundwork has been laid for real legislative change. Now, with key opportunities still open, the movement is calling for mass participation:
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European Citizens' Initiative (ECI) – This powerful mechanism allows EU citizens to demand new legislation directly from the European Commission. It’s already over 75% of the way there. If the ECI passes, it could create precedent-setting protections across the continent.
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UK Government Petition – UK citizens and residents can push Parliament to debate laws that stop publishers from remotely destroying games people have already purchased. Once it hits 100,000 signatures, debate is guaranteed.
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French Consumers and "The Crew" – If you owned The Crew, the now-dead Ubisoft title, you can join efforts with UFC-Que Choisir, one of France’s largest consumer protection organizations, by submitting a complaint.
While these options are currently limited to residents of certain countries, the ripple effect of legal success in any major market will be global. Publishers are unlikely to maintain anti-consumer practices in one region while being forced to change in another meaning international pressure still matters.
The fight isn’t about nostalgia. It’s about ownership, preservation, and power. If you're tired of buying games only to have them vanish from your library years later, now is the time to act or at the very least, spread the word.
This movement isn’t asking for donations. It’s asking for signatures, awareness, and pressure.
No fake charity. No bait. Just digital rights advocacy.
Visit https://stopkillinggames.com and join the push before it’s too late. Because if they can kill the games you bought today, what’s stopping them from doing it again tomorrow?
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full time NPC, part time ByteBloomer software developer